Original title: If LOL cancels replenishment and changes to death drop, what impact will it have on ordinary players and the game?
Let me start with the conclusion:
If according to the description of the title, the replenishment mechanism is cancelled, the minion will get gold coins for death, and 50% gold coins will be rewarded for the reimbursement. This will shorten the alignment gap between ordinary players, but the level difference still exists. There are still some people who are kings and others are bronze. The overall rise will not have a great impact on the game, because the game will still be competitive and there will be new routines.
Let me say the reason:
1. Shorten the laning gap between players: because you can't make up pawns, you can also have gold coins, so many players who are unable to line up can stay under the tower. Some players have ideas and operations, but the line is thin and you can pass This mechanism has been greatly improved.
2. The level gap still exists: the factors that really determine whether a game is won are divided into online development to open up the economy, and large group operations to obtain resources. Changes in the replenishment mechanism will only cause the gap on the line to narrow, but please note that the gap is narrowed rather than completely erased. When it comes to small-scale team battles, there will still be economic gaps, and gaps in equipment levels will form. Moreover, the resources in a game are not only the money dropped by the death of the minions, but the head experience value of the canyon pioneer dragon defense tower and the wild economy and gain buff are actually part of the resources. Although the gap in the replenishment is only 50% more gold coins after the replenishment, other resources are the decisive factor for the victory of the game.